Index
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F
- FALL_SPEED - Static variable in interface model.utilz.Constants.PlayerConstants
- FALLING_ANIMATION - Static variable in interface view.utilz.Constants.PlayerConstants
- fallSpeed - Variable in class model.entities.EnemyModel
- FIREBALL_INITIAL_TIMER - Static variable in interface model.utilz.Constants.EnemyConstants
- FIREBALL_TIMER - Static variable in interface model.utilz.Constants.EnemyConstants
- firstUpdate - Variable in class view.overlays.gameOverlays.GameOverlayView
- flipW() - Method in class model.bubbles.specialBubbles.WaterFlowModel
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Calculates the width flip value for rendering the water flow.
- flipW() - Method in class model.entities.EnemyModel
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Returns the width multiplier for flipping the enemy's sprite horizontally.
- flipX() - Method in class model.bubbles.specialBubbles.WaterFlowModel
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Calculates the x-coordinate flip value for rendering the water flow.
- flipX() - Method in class model.entities.EnemyModel
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Returns the x-coordinate offset for flipping the enemy's sprite horizontally.
- flySpeed - Variable in class model.entities.EnemyModel
- FPS_SET - Static variable in interface model.utilz.Constants
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