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J
- JBubbleBobble - Class in controller
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Main class for the game, used to start the game.
- JBubbleBobble() - Constructor for class controller.JBubbleBobble
- JUMP - Static variable in interface view.utilz.Constants.AudioConstants
- JUMP_SPEED - Static variable in interface model.utilz.Constants.PlayerConstants
- JUMP_X_SPEED - Static variable in interface model.utilz.Constants.EnemyConstants
- JUMP_Y_SPEED - Static variable in interface model.utilz.Constants.EnemyConstants
- JUMPING_ANIMATION - Static variable in interface view.utilz.Constants.PlayerConstants
- jumpOnBubble() - Method in class model.entities.PlayerModel
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Makes the player jump on a bubble.
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