Index
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B
- BANANA - Enum constant in enum class model.utilz.Constants.Items.BubbleRewardType
- BIG - Enum constant in enum class model.utilz.Constants.PointsManager.PointsType
- BIG_DEFAULT_H - Static variable in interface model.utilz.Constants.PointsManager
- BIG_DEFAULT_W - Static variable in interface model.utilz.Constants.PointsManager
- BIG_H - Static variable in interface model.utilz.Constants.PointsManager
- BIG_W - Static variable in interface model.utilz.Constants.PointsManager
- BLINKING - Static variable in interface model.utilz.Constants.Bubble
- BLINKING_TIMER - Static variable in interface model.utilz.Constants.Bubble
- blinkingTimer - Variable in class model.bubbles.BubbleModel
- BLUE_CANDY - Enum constant in enum class model.utilz.Constants.Items.PowerUpType
- BLUE_PARASOL - Enum constant in enum class model.utilz.Constants.Items.PowerUpType
- BOBBLE_GREEN_ANIMATION - Static variable in interface view.utilz.Constants.EnemyConstants
- BOBBLE_GREEN_POP_ANIMATION - Static variable in interface view.utilz.Constants.EnemyConstants
- BOBBLE_RED_ANIMATION - Static variable in interface view.utilz.Constants.EnemyConstants
- BOBBLE_RED_POP_ANIMATION - Static variable in interface view.utilz.Constants.EnemyConstants
- BOBBLE_STATE - Static variable in interface model.utilz.Constants.EnemyConstants
- BOTTOM - Enum constant in enum class model.utilz.Constants.BubbleGenerator.GeneratorPosition
- BOTTOM_GENERATOR_Y - Static variable in interface model.utilz.Constants.BubbleGenerator
- bounceDown() - Method in class model.bubbles.BubbleModel
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Makes the bubble bounce down when the player jumps on it.
- BUBBLE - Static variable in interface model.utilz.Constants.Bubble
- BUBBLE_ANIMATION_SPEED - Static variable in interface view.utilz.Constants.Bubble
- BUBBLE_BUD_SPRITE - Static variable in interface view.utilz.Load
- BUBBLE_DEFAULT_H - Static variable in interface view.utilz.Constants.Home
- BUBBLE_DEFAULT_W - Static variable in interface view.utilz.Constants.Home
- BUBBLE_GENERATION_INTERVAL - Static variable in interface model.utilz.Constants.BubbleGenerator
- BUBBLE_H - Static variable in interface view.utilz.Constants.Home
- BUBBLE_REWARD - Enum constant in enum class model.utilz.Constants.Items.ItemType
- BUBBLE_SHOOT - Static variable in interface view.utilz.Constants.AudioConstants
- BUBBLE_SPEED - Static variable in interface model.utilz.Constants.Bubble
- BUBBLE_SPEED - Static variable in interface view.utilz.Constants.Home
- BUBBLE_TWINKLE - Static variable in interface view.utilz.Load
- BUBBLE_W - Static variable in interface view.utilz.Constants.Home
- bubbleCapture(Constants.Direction) - Method in class model.entities.EnemyModel
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Captures the enemy in a bubble.
- bubbleCapture(Constants.Direction) - Method in class model.entities.MaitaModel
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Captures the Maita enemy in a bubble.
- bubbleCapture(Constants.Direction) - Method in class model.entities.ZenChanModel
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Captures the ZenChan enemy in a bubble.
- BubbleGenerator - Class in model.bubbles.specialBubbles
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Generates special bubbles at specified intervals.
- BubbleGenerator(Constants.BubbleGenerator.GeneratorType, Constants.BubbleGenerator.GeneratorPosition) - Constructor for class model.bubbles.specialBubbles.BubbleGenerator
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Constructs a new BubbleGenerator.
- bubbleManager - Variable in class model.bubbles.playerBubbles.PlayerBubbleModel
- bubbleModel - Variable in class view.bubbles.BubbleView
- BubbleModel - Class in model.bubbles
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Represents a bubble created by the player.
- BubbleModel(float, float, Constants.Direction) - Constructor for class model.bubbles.BubbleModel
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Constructs a new BubbleModel.
- BubbleRewardModel - Class in model.itemesAndRewards
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Represents a bubble reward item in the game.
- BubbleRewardModel(int, int, Constants.Items.BubbleRewardType) - Constructor for class model.itemesAndRewards.BubbleRewardModel
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Constructs a new BubbleRewardModel with the specified position and reward type.
- BubbleRewardView - Class in view.itemsAndRewards
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The BubbleRewardView class represents the view for the
BubbleRewardModel. - BubbleRewardView(ItemModel) - Constructor for class view.itemsAndRewards.BubbleRewardView
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Constructs a BubbleRewardView with the specified ItemModel.
- bubbleShaking() - Method in class model.bubbles.BubbleModel
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Makes the bubble shake in place when the wind direction is NONE.
- bubbleType - Variable in class model.bubbles.BubbleModel
- BubbleView - Class in view.bubbles
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The BubbleView is a abstract class that represents the view for a
BubbleModel. - BubbleView(BubbleModel) - Constructor for class view.bubbles.BubbleView
-
Constructs a BubbleView with the specified BubbleModel.
- BUD_BIG_POINTS_SPRITE - Static variable in interface view.utilz.Load
- BUD_BUBBLE_PROJECTILE_SPRITE - Static variable in interface view.utilz.Load
- BUD_GREEN_COLOR - Static variable in interface view.utilz.Constants.Overlays
- BUD_RED_COLOR - Static variable in interface view.utilz.Constants.Overlays
- BUD_SMALL_POINTS_SPRITE - Static variable in interface view.utilz.Load
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