Package model.utilz
Interface Constants.EnemyConstants
- Enclosing interface:
Constants
public static interface Constants.EnemyConstants
Interface containing constants related to enemies.
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic enumEnum representing the different types of enemies. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final floatstatic final floatstatic final intstatic final intstatic final floatstatic final floatstatic final floatstatic final floatstatic final intstatic final intstatic final floatstatic final floatstatic final intstatic final intstatic final floatstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final floatstatic final floatstatic final intstatic final int
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Field Details
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FIREBALL_TIMER
static final int FIREBALL_TIMER- See Also:
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FIREBALL_INITIAL_TIMER
static final int FIREBALL_INITIAL_TIMER- See Also:
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ZEN_CHAN_LEFT
static final int ZEN_CHAN_LEFT- See Also:
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ZEN_CHAN_RIGHT
static final int ZEN_CHAN_RIGHT- See Also:
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MAITA_LEFT
static final int MAITA_LEFT- See Also:
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MAITA_RIGHT
static final int MAITA_RIGHT- See Also:
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INITIAL_SPAWN_POINT_Y
static final float INITIAL_SPAWN_POINT_Y- See Also:
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SPAWN_TRANSITION_SPEED
static final float SPAWN_TRANSITION_SPEED- See Also:
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SKEL_MONSTA_SPAWN_X
static final int SKEL_MONSTA_SPAWN_X- See Also:
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SKEL_MONSTA_SPAWN_Y
static final int SKEL_MONSTA_SPAWN_Y- See Also:
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SKEL_MONSTA_MOVEMENT_MAX_DISTANCE
static final int SKEL_MONSTA_MOVEMENT_MAX_DISTANCE- See Also:
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SKEL_MONSTA_MOVEMENT_TIMER
static final int SKEL_MONSTA_MOVEMENT_TIMER- See Also:
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SKEL_MONSTA_SPAWNING_TIMER
static final int SKEL_MONSTA_SPAWNING_TIMER- See Also:
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SKEL_MONSTA_DESPAWNING_TIMER
static final int SKEL_MONSTA_DESPAWNING_TIMER- See Also:
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ENEMY_HITBOX_W
static final int ENEMY_HITBOX_W- See Also:
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ENEMY_HITBOX_H
static final int ENEMY_HITBOX_H- See Also:
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ENEMY_HITBOX_OFFSET_X
static final int ENEMY_HITBOX_OFFSET_X- See Also:
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ENEMY_HITBOX_OFFSET_Y
static final int ENEMY_HITBOX_OFFSET_Y- See Also:
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ENEMY_DEFAULT_W
static final int ENEMY_DEFAULT_W- See Also:
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ENEMY_DEFAULT_H
static final int ENEMY_DEFAULT_H- See Also:
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ENEMY_W
static final int ENEMY_W- See Also:
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ENEMY_H
static final int ENEMY_H- See Also:
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NORMAL_STATE
static final int NORMAL_STATE- See Also:
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HUNGRY_STATE
static final int HUNGRY_STATE- See Also:
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BOBBLE_STATE
static final int BOBBLE_STATE- See Also:
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DEAD_STATE
static final int DEAD_STATE- See Also:
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NORMAL_FALL_SPEED
static final float NORMAL_FALL_SPEED- See Also:
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NORMAL_FLY_SPEED
static final float NORMAL_FLY_SPEED- See Also:
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NORMAL_WALK_SPEED
static final float NORMAL_WALK_SPEED- See Also:
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HUNGRY_FALL_SPEED
static final float HUNGRY_FALL_SPEED- See Also:
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HUNGRY_FLY_SPEED
static final float HUNGRY_FLY_SPEED- See Also:
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HUNGRY_WALK_SPEED
static final float HUNGRY_WALK_SPEED- See Also:
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NORMAL_PLAYER_INFO_MAX_UPDATE_INTERVAL
static final int NORMAL_PLAYER_INFO_MAX_UPDATE_INTERVAL- See Also:
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HUNGRY_PLAYER_INFO_MAX_UPDATE_INTERVAL
static final int HUNGRY_PLAYER_INFO_MAX_UPDATE_INTERVAL- See Also:
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JUMP_Y_SPEED
static final float JUMP_Y_SPEED- See Also:
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JUMP_X_SPEED
static final float JUMP_X_SPEED- See Also:
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VIEWING_RANGE
static final float VIEWING_RANGE- See Also:
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