Enum Class GameState

java.lang.Object
java.lang.Enum<GameState>
model.gameStates.GameState
All Implemented Interfaces:
Serializable, Comparable<GameState>, Constable

public enum GameState extends Enum<GameState>
Represents the different states of the game.

The GameState enum defines the various states that the game can be in, such as HOME, MENU, PLAYING, etc. It also initializes the default state to HOME.

  • Enum Constant Details

    • HOME

      public static final GameState HOME
    • PLAYING

      public static final GameState PLAYING
    • LEVEL_TRANSITION

      public static final GameState LEVEL_TRANSITION
    • OPTIONS

      public static final GameState OPTIONS
    • QUIT

      public static final GameState QUIT
    • GAMEOVER

      public static final GameState GAMEOVER
    • GAMECOMPLETED

      public static final GameState GAMECOMPLETED
  • Field Details

  • Method Details

    • values

      public static GameState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null